Module 13: Learning Theories & Educational Research



OBJECTIVES:



CONTENT IDEAS:



LINKS:




ASSIGNMENT IDEAS:
What about one of the activities on the textbook website for Chapter 6? It might get them into the site (finally) and we could point out what a good review place it is fot the final....suggest they do the practice tests for each chapter????

Maybe they could play "Who Wants to Be a Computer Genius, ""Wheel of Terms," or the Crossword puzzle for that chapter and then create their own game/quiz online. In the discussion say what game they played and what they learned, give the url of the game they created, and/or discuss the relationship between the game and one of the theorists?

They could build a game with one of these:




ASSIGNMENT ISSUES FROM PREVIOUS TERM:

Powerpoint is NOT a collaborative tool...and students--even at this point--think Powerpoint is the technology answer, no matter the question.

What about a more collaborative tool--google docs? IF they have to create a presentation...